Shooting, Passing, Dribbling, Pace

Become A Striker stats explained (Roblox)

Sub Studios lists Shooting, Passing, Dribbling and Pace in Become A Striker on Roblox. The recorded career card also explains each attribute's intended effect. Those interface descriptions are useful evidence, but they do not quantify the benefit of one point.

I reread the career card at 10:35 in the 720p recording. Each stat has an explanatory subtitle. Earlier low-resolution notes missed those subtitles; this table now uses the visible descriptions instead of guessing from the English names. This remains observation of another player's recording, not our own controlled upgrade test.

As of 24 October 2026, we have not done a before-and-after stat-allocation comparison. We checked the official description and the cited recording's creation screen and career card at 10:35. The effects below are interface statements, not our measured gains; no per-point formula, cap or optimal ratio has been verified.

Evidence, not a calculator

Recorded UI effects and sample values at 10:35. Values belong to that save.
StatEffect described by the interfaceRecorded value
ShootingImproves shot accuracy and power52
PassingHelps passes avoid interception42
DribblingHelps you beat tackles46
PaceMakes you faster while on the ball54

Read the budget before upgrading

  1. Open your career hub and check the unspent stat-point count, separate from OVERALL and Level.
  2. Find the attribute whose described effect matches the action you want to improve. The recorded hub has a yellow plus control beside each of the four bars.
  3. Record the value and available points before spending. We have not measured the per-click cost, cap or resulting success-rate change.
  4. Keep the recorded sample separate from a recommendation: 52/42/46/54 is one player's card, not a proven target build.

The career card at 10:35 shows overall 50, Level 3 and 18 unspent points. At creation it showed 12 unspent points. These snapshots do not establish how many points every level grants, whether overall is an average, or a maximum attribute value.

The cited GameRant guide describes Rewinds as retries of match moments, not attribute rerolls. That does not establish whether the game has a separate reset feature, or what happens to every stat after a retry. We have not tested those behaviors. Build comparisons belong on best build.

Original illustration of a block footballer drawing a curved shot on a tactical pitch
Original concept illustration prepared for this site; not a gameplay screenshot or official Roblox artwork.

Questions

How many stats are in Become A Striker?

Four: Shooting, Passing, Dribbling, and Pace.

What is the stat cap?

Not published. I will not print a maximum.

Sources

Last verified: 2026-10-24. Checked 24 October 2026. Updated 2026-10-24.